This version of Hastur is a Massive punishment for 2 - 1player just for taking the doubt option. The scenario turns out a hell in that situation. The other two versions are waaaay softer compared to this. For such a good campaign as Carcosa is, I consider this card its only flaw: Nearly impossible to beat doubt mode in 1-2 players mode no matter how well you played the campaign. And you find that out at the end.
하스터
황색의 왕
적
고대의 존재. 정예.
신화
전투: 4.
체력: 7.
회피: 2.
피해: –.
공포: 2.
Cannot be damaged except by story card effects.
Forced - At the beginning of the enemy phase, if Hastur is ready: Hastur attacks each investigator, in player order (regardless of their location). If Hastur's attack deals you horror in excess of your sanity, you take 1 damage, as well.
: Test (X), where X is Hastur's fight value. If you succeed, exhaust Hastur. Any investigator may trigger this action.
Stephen Somers
어스레한 카르코사 #332. 어스레한 카르코사 #23.

연관된 카드
- 하스터: 카르코사의 지배자 (어스레한 카르코사 #333)
- Hastur: The Tattered King (어스레한 카르코사 #334)
FAQs
No faqs yet for this card.
Reviews
You got 2 ways to dodge tho?
—
MrGoldbee
· 1497
This card is placed outside of the game (Search for the stranger V. II) so you can not attack nor evade it.
—
dreamcrawler
· 1
(Correction) This card is placed In game but not at any location.
—
dreamcrawler
· 1