하이드라
깊은 잠에 빠진 채

고대의 존재. 정예.

신화
전투: –. 체력: –. 회피: –.
피해: –. 공포: –.

Hydra is slumbering. She cannot attack or engage, and is immune to investigator actions and player card effects.

Forced - At the end of the investigation phase, if an investigator is in Lair of Hydra and Hydra is ready: Place 1 doom on her.

: Test (4). If you succeed, either exhaust Hydra or remove 1 doom from her. If you fail by 3 or more, place 1 doom on her.

Matthew Cowdery
몰아치는 소용돌이 속으로 #331. 몰아치는 소용돌이 속으로 #26.

하이드라
잠에서 깨어 격노한

고대의 존재. 정예.

신화
전투: 7. 체력: –. 회피: 4.
피해: 2. 공포: 1.

Hunter. Massive. Retaliate.

Hydra gets -1 fight for each Sanctum location with a key on it.

Forced - After Hydra is evaded or dealt damage: Do the same to a copy of Hydra's Brood in play, as well.

Matthew Cowdery
몰아치는 소용돌이 속으로 #331. 몰아치는 소용돌이 속으로 #26.
하이드라
하이드라

FAQs

(from the official FAQ or responses to the official rules question form)
  • NB: ArkhamDB now incorporates errata from the Arkham Horror FAQ in its card text, so the ArkhamDB text and the card image above differ, as the ArkhamDB text has been edited to contain this erratum (updated August 2022): Erratum: The triggering condition on this card’s Forced ability should read: "At the end of the investigation phase" instead of "at the end of the round." - FAQ, v.2.0, August 2022
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