Revelation - If there are no Humanoid enemies in play, Driven to Madness gains surge. Otherwise, attach Driven to Madness to the nearest Humanoid enemy.
Attached enemy gets +1 fight, +1 health, and +1 evade. Attached enemy loses aloof. Investigators cannot parley with attached enemy.
Forced - After attached enemy is evaded: Discard Driven to Madness.
No review yet for this card.