이야기

계략.

신화

Setup: Follow the instructions for your relevant era(s), below. Then, flip this story card over.


Past: Place Thomas Corrigan at Childhood Home. Place Mary Zielinski at O'Malley's Watch Shop. Place the Edwin Bennet asset at Arkham Gazette with 12 clues on him, then remove 3 clues from him.
Present and Future: Set Thomas Corrigan and Mary Zielinsky aside, out of play: they have been abducted. If you are playing in Epic Multiplayer Mode, set the Edwin Bennet asset aside, out of play.

승점 1.
Nothing in the past appears to be out of the ordinary. You wonder if Edwin Bennet is trustworthy. Surely his vast knowledge could prove extremely useful in aiding you. Reluctantly, you convince yourself the payoff is worth the risk, but it will take a great deal of persuasion to keep Edwin from betraying you.
시간을 초월한 음모 #35. 시간을 초월한 음모 #34.

뒤숭숭한 동맹 - Back

이야기

If Edwin Bennet is at your location and he is ready: Parley. Place 1 of your clues on him. You may test (4). If you succeed, place 1 more of your clues on him. If you fail, exhaust him.

: Ready and move Edwin Bennet to your loaction (even if he is in another era).

Forced - At the end of the round: Remove 1 clue from Edwin Bennet (2 clues instead if you are playing in Epic Multiplayer Mode). If you cannot, place 1 doom on the current agenda. This effect can cause the current agenda to advance.

Forced - When Edwin Bennet would be abducted: Remove all damage and horror from him and place 2 doom on the current agenda instead.

Objective - If "Thomas and Mary have won a Nobel Prize" and there is no Plot story card in play in any era, add this story card to the victory display.

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