음모

사술.

신화

Revelation - Put Bedeviled into play in your threat area.

You cannot trigger abilities on cards you control.

: Test (3). If you succeed, discard Bedeviled. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Lukas Banas
끝맺지 못한 의식 #94. 흑마술 #6-7.
악에 씌다

음모

두려움. 혼령계.

신화

Surge.

Revelation - Resolve each haunted ability on your location.

Is that… no, it can't be. Just my imagination. Surely.
Sebastian Rodriguez
끝맺지 못한 의식 #106. 죽음의 영역 #3-4.
안개 속의 형체

음모

종말.

신화

Revelation - If there is no doom on Azathoth, A World in Darkness gains surge. Otherwise, for each doom on Azathoth, you must choose one:

- Lose 1 resource.

- Choose and discard 1 card from your hand.

- Take 1 horror.

- Take 1 damage.

Andreas Zafiratos
검은 옥좌 앞에 #345. 검은 옥좌 앞에 #34-35.
암운이 드리운 세계

음모

징조. 혼령계.

신화

Revelation - Put Whispers in the Dark into play next to the agenda deck.

Each location gains: "Haunted - Take 1 horror."

Forced - When the round ends: Discard Whispers in the Dark.

Hush, child. It will all be over soon.
Lukas Banas
끝맺지 못한 의식 #102. 혼령 포식자 #4-5.
어둠 속의 속삭임

음모

징조.

신화

Revelation - If Nahab is in play, ready her, resolve her hunter keyword, and she attacks each investigator at her location. If Nahab is at the Site of the Sacrifice, place 1 doom on her, as well. Otherwise, search the encounter deck and discard pile for Nahab and spawn her at your location.

Apterus
비밀 이름 #144. 비밀 이름 #28-29.
으스스한 존재

음모

사술.

신화

Revelation - Find the Cultist enemy in play with the most doom on it. For each doom on that enemy, place 1 breach on that enemy's location. If no breaches are placed by this effect, Secrets of the Beyond gains surge.

Joshua Cairós
혼돈의 손아귀에서 #310. 우주의 비밀 #7-8.
저 너머의 비밀

음모

징조.

신화

Surge. Peril.

Revelation - Add Psychopomp's Song to any investigator's threat area.

Forced - When you would take 1 or more damage: Take 2 additional damage and discard Psychopomp's Song.

Stanislav Dikolenko
합일과 환멸 #269. 합일과 환멸 #36-37.
저승사자의 노래

음모

모략.

신화

Revelation - If there are no Cultist enemies in play, Expulsion gains surge. Otherwise, the nearest Cultist enemy readies, moves (one location at a time) until it reaches your location, engages you, and makes an immediate attack. Then, place each (///) key you control on that enemy.

J. Edwin Stevens
대의를 위하여 #224. 대의를 위하여 #31-32.
제명

음모

종말.

신화

Revelation - Test (1). This test gets +X difficulty, where X is the current agenda number. If there is no agenda in play, X is 4. If you fail, move each doom on each Cultist enemy in play to Azathoth (or place 1 doom on Azathoth if there are no Cultist enemies in play).

Uwe Jarling
검은 옥좌 앞에 #344. 검은 옥좌 앞에 #32-33.
종말이 머지않았다!

음모

징조.

신화

Revelation - Test (2). Increase this skill test's difficulty by 1 for each damage on you. If you fail, take 2 horror.

If they can catch the fleeing soul when it leaves the body, they instantly flutter away chittering in daemonic laughter…
– H. P. Lovecraft, "The Dunwich Horror"
Frej Agelii
합일과 환멸 #268. 합일과 환멸 #34-35.
죽음을 열망하다

음모

저주.

신화

Revelation - Test (2). Increase this skill test's difficulty by 1 for each horror on you. If you fail, take 2 damage.

Patrick McEvoy
합일과 환멸 #271. 합일과 환멸 #40-41.
죽음의 낙인

음모

두려움.

신화

Surge. Peril.

Revelation - Add Death Approaches to any investigator's threat area.

Forced - When you would take 1 or more horror: Take 2 additional horror and discard Death Approaches.

Nele Diel
합일과 환멸 #270. 합일과 환멸 #38-39.
죽음이 다가온다

음모

모략.

신화

If you control at least 1 (///) key, Beneath the Lodge gains peril and its skill test gets +1 difficulty.

Revelation - Test (3). For each point you fail by, you must either lose 1 clue or take 1 horror.

Dual Brush Studios
대의를 위하여 #225. 대의를 위하여 #33-34.
집회소 아래에서

음모

사술.

신화

Revelation - Put Punishment into play in your threat area.

Forced - After an enemy at any location is defeated: Take 1 damage.

: Test (3). If you succeed, discard Punishment. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Derek D. Edgell
죄악의 응보 #181. 죄악의 응보 #31-32.
징벌

음모

사술.

신화

Revelation - Test (2). This test gets +1 difficulty for every 10 cards in the encounter discard pile. If you fail, discard an asset you control.

On the morning of the 29th Gilman awaked into a maelstrom of horror. – H. P. Lovecraft, The Dreams in the Witch House
Ethan Patrick Harris
비밀 이름 #145. 비밀 이름 #30-31.
차원을 넘어선 환상

음모

권능.

신화

Revelation - Attach to a random location. Place breaches on attached location until there are exactly 3 breaches on it.

Treat the attached location as if its printed text box were blank (except for Traits).

: Test or (4) to close the gateway. If you succeed, discard Primordial Gateway.

Adam S. Doyle
혼돈의 손아귀에서 #307. 혼돈의 손아귀에서 #18-19.
태고의 차원문

음모

저주.

신화

Revelation - If there are no breaches on your location, place 1 breach on your location. You must take X damage or horror, divided as you wish. X is the total amount of doom and breaches on your location.

Matthew Cowdery
혼돈의 손아귀에서 #308. 혼돈의 손아귀에서 #20-22.
풀려난 공포

음모

두려움. 혼령계.

신화

Revelation - Test (4). If you fail, put Terror in the Night into play next to the agenda deck. If you fail by 3 or more, Terror in the Night gains surge.

If there are 3 copies of Terror in the Night next to the agenda deck, discard them and each investigator takes 3 horror.

Álvaro Calvo Escudero
끝맺지 못한 의식 #107. 멈출 수 없는 운명 #1-3.
한밤의 공포

음모

권능.

신화

Revelation - Test (3). Place 1 breach on X different random locations, where X is the amount by which you failed.

You look upon the face of true chaos. Everything you have ever known, everything you have ever loved - it is all meaningless by comparison.
Alexandr Elichev
혼돈의 손아귀에서 #306. 혼돈의 손아귀에서 #15-17.
혼돈의 강림

음모

사술.

신화

Revelation - Put Wracked into play in your threat area.

You get -1 to each of your skills during the first skill test you perform each round.

: Test (3). If you succeed, discard Wracked. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Samuel Araya
끝맺지 못한 의식 #93. 흑마술 #4-5.
황폐화