주요사건. Stage 1
Playing with fate like it is
all some sort of game.
Did you really think you
could escape my grasp?
What makes you
think you are
the one
in
control?
꿈의 수렁 - Back
You will never, ever, ever wake up.
If it is act 4, read the following:
Place clues on each Forsaken Tower location until it has clues equal to its clue value.
Reveal each copy of Nyarlathotep in each investigator's hand. Each investigator who did not reveal a copy of Nyarlathotep must take either 1 damage or 1 horror. For each copy of Nyarlathotep revealed by an investigator, that investigator must choose:
- Nyarlathotep immediately attacks that investigator and is shuffled into the encounter deck.
- Nyarlathotep immediately attacks that investigator three times and is returned to that investigator's hand.


주요사건. Stage 3
집어삼켜진 꿈 - Back
You think you can simply venture into this land of dreams with no consequence? With impunity? With no spilt blood?
Who are you to partake of such fantasy? To intrude on the dreams of others like a parasite? To devour these dreams like they are yours to enjoy? Out with you! I shall rend your mind from your skull as one skins a cat. Look, see: I am cracking open your skull, and pouring out your you. And now, I am filling it with me. You are no longer. Did you really think there would be any other result? Out with you, now. Begone.
Each investigator is defeated and driven insane.


주요사건. Stage 2
Why do you flee?
I am your future.
I am your fate.
Another mask for my collection.
Another corpse
for me
to
wear.
마지막 꿈 - Back
If it is act 4, read the following:
Place clues on each Forsaken Tower location until it has clues equal to its clue value.
Reveal each copy of Nyarlathotep in each investigator's hand. Each investigator who did not reveal a copy of Nyarlathotep must take either 1 damage or 1 horror. For each copy of Nyarlathotep revealed by an investigator, that investigator must choose:
- Nyarlathotep immediately attacks that investigator and is shuffled into the encounter deck.
- Nyarlathotep immediately attacks that investigator three times and is returned to that investigator's hand.


주요목적. Stage 1
Objective - Explore the house to find a way into the Dreamlands. (Find and complete an objective on another scenario card to advance.)
깊이 더 깊이 - Back
Set The Unnamable aside. It keeps all tokens and attachments.
Remove each location from the game (or place it in the victory display if it has Victory X and no clues on it). Investigators are not defeated during this process. (Other enemies and attachments at those locations are discarded.)
Shuffle the set-aside Mysterious Stairs locations and put 5 of them into play in a vertical line. Remove the remaining Mysterious Stairs location from the game.
Place each investigator and the set-aside The Unnamable enemy at the topmost Mysterious Stairs location, revealing it.
Search the encounter deck and discard pile for both copies of Locked Door and both copies of Secrets in the Attic, and remove them from the game.
Shuffle each set-aside copy of Endless Descent into the encounter deck, along with the encounter discard pile.


주요목적. Stage 3
Forced - After an enemy with 1 or more clues on it is defeated: Place those clues on this act.
Objective - Find the source of the distortion. (You will be instructed when to advance.)
역청 바다 아래로 - Back
(→R1)


주요목적. Stage 4
Forced - After the first time any investigator enters an Enchanted Woods location: Record in your Campaign Log the dreamers strayed from the path.
Objective - Only investigators at The Enchanted Path may spend the requisite number of clues, as a group, to advance.
새로운 방문자 - Back
The investigators must decide (choose one):
- Step back and watch this surreal scene play out. (→R1)
- Interrupt the scarred cat and handle this yourself. (→R2)


주요목적. Stage 3
Objective - If each investigator is at the Onyx Gates, and no clues are on it, advance.
신들이 기거하는 곳 - Back
Each investigator loses all of their clues.
Read Scenario Interlude: Grand Design in the Campaign Guide. Then, advance to Act 4a - "Truth and Lies."


주요목적. Stage 5
What do you think you are doing?
These are my dreams.
Do you really think you can
claim this realm for yourself?
It cannot be possessed
by one such as you!
Nyarlathotep's True Shape gets -1 health for each clue the investigators possess, as a group.
Objective - If Nyarlathotep's True Shape is defeated, advance.
검은 고양이 - Back
"It is done," the black cat says after a moment of unsteady silence. "The final scene in my vision, and the final chapter of my story." Its form begins to fray and unravel like the end of a rope. "These dreams are very precious, human." Its voice lingers and hums through the air even as the last vestiges of its shape disappear into the aether. "Do not lose them. They are the very heart of you. The heart of us all. And they're yours to keep - at least, for now."
You want to ask what all of this means, but it is too late. The black cat is gone.
(→R2)


주요목적. Stage 2
While the bottommost Mysterious Stairs location is revealed, it gains: ": Resign."
Objective - Reach the bottom of the stairs. If each undefeated investigator has resigned, advance.
강행 돌입 - Back
"This is only the beginning," Randolph warns you. "There is no turning back now. Are you ready to proceed?"
(→R1)


주요목적. Stage 2
Do not draw cards from the encounter deck during the mythos phase.
Objective - If neither Nasht nor Kaman-Thah are in play, immediately advance.
앞길을 조심하라 - Back
Each investigator loses all of their clues.
Put the set-aside Seven Hundred Steps, Base of the Steps, and The Enchanted Path locations into play.
Your slumber grows deeper. Add 1 token to the chaos bag for the remainder of the campaign.


주요목적. Stage 1
Each location is connected to each location above and below it.
Objective - If each investigator is at the bottommost location, they may spend the requisite number of clues, as a group, to advance.
꿈의 가장자리 - Back
Read Scenario Interlude: The Spider Queen in the Campaign Guide. Then, advance to Act 2a - "The Weaver of the Cosmos."


주요목적. Stage 1
Objective - Only investigators at the City of the Moon-Beasts may spend the requisite number of clues, as a group, to advance.
시기적절한 구출 - Back
Choose an investigator at the City of the Moon-Beasts to take control of the set-aside Virgil Gray (Truly Inspired) story asset.
Check Campaign Log: If Randolph was captured, that card's owner puts the set-aside Randolph Carter (Expert Dreamer) story asset into their hand.


주요목적. Stage 2
Objective - Only investigators at the Temple of the Moon Lizard may spend the requisite number of clues, as a group, to advance.
달의 핵을 지나서 - Back
"Or to the afterlife," Virgil adds.
"Yes, one or the other," Randolph replies nonchalantly. "It is still our only option."
Put the set-aside Caverns Beneath the Moon (Dark Side) and The Black Core locations into play.
Spawn the set-aside Moon Lizard at The Black Core, exhausted.
Shuffle the encounter discard pile into the encounter deck.


주요목적. Stage 3
Clues cannot be discovered from The Black Core except as a result of a successful investigation.
Objective - If each surviving investigator is at The Black Core and it has no clues on it, advance.
달의 반대 면으로 - Back
Put the set-aside Caverns Beneath the Moon (Light Side), Light Side of the Moon, and The White Ship locations into play.


주요목적. Stage 3
Do not draw cards from the encounter deck during the mythos phase.
Objective - If each investigator is at The Enchanted Path, immediately advance.
마법 속으로 - Back
Each investigator loses all of their clues.
Your slumber grows deeper. Add 1 token to the chaos bag for the remainder of the campaign.
Remove each Steps location from the game.
Randomly choose 6 of the set-aside Enchanted Woods locations to put into play. Remove the other copy from the game.
Shuffle all of the remaining set-aside scenario cards, except for Laboring Gug and Randolph Carter (Expert Dreamer), to form the encounter deck. (From now on, investigators draw cards from the encounter deck during each mythos phase, as normal.)


주요목적. Stage 3
Spend 1 clue: Deal 3 damage to an Ancient One enemy at your location.
Forced - When the mythos phase begins: Reveal a random token from the chaos bag. If its modifier is negative, move Atlach-Nacha clockwise X times. X is the token's negative modifier.
Objective - If Atlach-Nacha is defeated, advance.
추락 - Back
As the woven threads of spider silk unravel, this realm's many suspended platforms of rock crumble and collapse into the endless aether below. You struggle to find something to stand on or grab hold of. Without the support of the web-bridge, the entire dimension collapses all around you.
With a final desperate screech that echoes throughout this world between worlds, Atlach-Nacha plunges into the eternal darkness below. You are quick to follow.
(→R1)


주요목적. Stage 1
Do not draw cards from the encounter deck during the mythos phase.
Objective - If an investigator enters The Cavern of Flame, immediately advance.
몽환의 땅을 지키는 두 사제 - Back
Each investigator loses all of their clues.
Put the set-aside Nasht and Kaman-Thah enemies into play in The Cavern of Flame.
Your slumber grows deeper. Add 1 token to the chaos bag for the remainder of the campaign.


주요목적. Stage 2
Objective - Find and uncover as many Signs of the Gods in this region as you can. At the end of the round, if each investigator is at the same Port location, you may move to another region by advancing this act.
Objective - If the investigators have uncovered 10 Signs of the Gods, proceed to (→R1).
어디로 향할까요? - Back
Search the encounter deck, discard pile, and all play areas for the Horde of Night and Stalking Manticore enemies and remove each of them from the game.
Shuffle the encounter discard pile into the encounter deck.
The investigators must decide (choose one). You cannot choose a place you have already visited. If you have already visited each of the listed areas, proceed to (→R1).
- Visit the isle of Oriab to the south. Resolve Oriab Setup in the Campaign Guide.
- Visit the ancient land of Mnar to the west. Resolve Mnar Setup in the Campaign Guide.
- Visit the kingdom of the Timeless Realm to the east. Resolve Timeless Realm Setup in the Campaign Guide.


주요목적. Stage 1
– H. P. Lovecraft, The Dream-Quest of Unknown Kadath
Objective - At the end of the round, investigators at a Port location may spend the requisite number of clues, as a group, to advance.
바다로! - Back
Search the encounter deck, discard pile, and all play areas for Cats of Ulthar, each Pack of Vooniths, and each card from the Zoogs encounter set, and remove them from the game.
Shuffle each set-aside copy of Priest of a Thousand Masks into the encounter deck, along with the encounter discard pile.
The investigators must decide (choose one):
- Visit the isle of Oriab to the south. Resolve Oriab Setup in the Campaign Guide.
- Visit the ancient land of Mnar to the west. Resolve Mnar Setup in the Campaign Guide.
- Visit the Forbidden Lands to the north. Resolve Forbidden Lands Setup in the Campaign Guide.
- Visit the kingdom of the Timeless Realm to the east. Resolve Timeless Realm Setup in the Campaign Guide.


주요목적. Stage 2
If an investigator "maneuvered the priest closer," and an investigator "stunned the priest": Defeat the High Priest Not to Be Described.
Objective - If the High Priest Not to Be Described is defeated, advance.
역겨운 최후 - Back
If you defeated the High Priest Not to Be Described with damage, read the following:
As you strike it down, the creature spits foul curses at you in tongues that can scarcely be described. Its last breath is filled with hate.
If you defeated the High Priest Not to Be Described using the ability on act 2a, read the following:
Despite your fear - or perhaps as a result - you discover a means to escape the creature's grasp. With the creature distracted, you shove with all of your might, and it topples into the gaping well in the center of the room, letting out a hideous screech in its wake.
No matter how it was defeated, also read the following:
With the monster dispatched, you can explore its monastery in relative peace. Along the ruined walls of the stone building, tapestries depict the history of this land, a history of blood and suffering that you have no desire to remember when this is all said and done. Great snowcapped peaks loom over each of these scenes. In just one of them, a castle is woven in black thread.

