Sled Dog William (10XP, built for Scarlet Keys)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

DerBK · 1992

My current William deck, three scenarios into Scarlet Keys. This made short work of both Amaranth and the Beast in Crimson. Played alongside Jim Culver in a two-handed solo campaign on Standard.

This is a deck that brings out 3 to 4 Sled Dogs in record time. With 10 cards starting in the discard pile and another 5 in your hand, that leaves only 18 more for the pack to hide in. Easy enough to find with Calling in Favors and this amount of card draw.

The goal is to put those doggos to work when it comes to killing those coterie members. An attack from the pack plus a shot or two from a Derringer puts pretty much everything down.

Next upgrades are going to be Overpowers and Stand Togethers for even more card draw.

This deck actually runs too many weapons right now, i didn't expect the dogs to work as well as they do... Improv Weapon, Knife and Survival Knife can all go for something else. Possibly some more skills to secure those clutch all-in attacks.

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