Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
vizier2688 · 1
Final deck I used to beat core campaign (on easy ofc). Only core cards
Upgrade priority:
- Charisma
- Beat Cop
- then whatever, feel free to sneak in some Magnifying Glass at any point, since they're 1xp
I considered Police Badge as a pair, but resources are tight, even with Emergency Cache and Dr. Milan Cristopher A lot of skill cards here since time is tight as well. Manual dexterity is useful because there are a lot of checks, also helps to evade sometimes
Hard mulligan for weapon every time. The best weapon is Machete. Other weapons are just limited-use Machete
This deck works because you get clue every time you kill an enemy, Cultists that you spawn at empty locations help with this a lot. On top of that fast "discover clue" cards help you to save time and bypass more difficult checks. Even when you investigate manually it's not terrible because of Dr. Milan Cristopher and Magnifying Glasses. And one more thing: if you have an enemy in your threat zone, and there are no clues at your location, move to a different one with clues and deal with it here
Good luck, you'll need it!