Card draw simulator
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None. Self-made deck here. |
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None yet |
Estraven · 1
A Rex deck designed to work on hard mode in multiplayer forgotten age.
This is a 0 exp deck aimed at being good at investigating, while it has little to no support against enemies, its mostly because there are 3 more players in my current party, that are far better fighters. However Elusive here serves the role of protecting you from dangerous situations, when your Guardian can't help you. Also, its fantastic (SPOILER) against vengeance enemies.
Unfortunately this deck came to life after the Ursula I had died to The Bell Tolls, although I tuned the deck to reduce all card draw, after 6 scenarios she died. So Rex enters here as a way of dealing with an ever challenging campaign.
This deck really wants Magnifying Glasses and Milan to reach 6 intellect as fast as it can, thats why No Stone Upturned is here, to dig for them.
The deck features a lot of card draw. Once we get more experience, it will surely add higher Education, Pathfinder,etc.
No stone unturned is crucial in this build as one of the party members is playing with Calvin and has Monstrous Transformation in his deck, which is a powerful combo.
2 comments |
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Sep 25, 2018 |
Sep 25, 2018
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This decks looks mostly great to me, but I'm very confused by Arcane Studies. If you want this kind of effect before Higher Education comes along, I feel like Hyperawareness would just be better in FA. In any case it doesn't take up a splash slot (which you could use on a second Ward, Delve Too Deep, etc.) What's the reasoning behind the studies?