이벤트

계약.

비용: 2.

중립

아미나 지단 덱 전용.

신속. 당신의 차례 동안에만 플레이할 수 있습니다.

모든 비용을 무시하고( 비용도 무시) 당신이 조종하는 자산 하나에 있는 기능 하나를 해결하기 위해, 그 자산에 파멸을 1개 놓습니다. 그런 다음, 당신의 버린 카드 더미에 ‘희락의 언령’이 있다면, 당신은 그 ‘희락의 언령’을 자신의 덱에 섞어넣어도 됩니다.

Aleksander Karcz
진홍색 열쇠 조사자 확장 #12.
비통의 언령

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: I have a a couple questions about the timing and resolution of Amina Zidane's signature events Word of Weal and Word of Woe. Word of Weal states "Fast. Play when you perform a skill test on an asset with 1 or more doom on it." Is this to be interpreted as "play during a skill test on an asset with 1 or more doom on it" and as such is played during one of the two player windows before and after committing skills? Or is it to be interpreted as "when a skill test on an asset with 1 or more doom on it begins" since the word "when" indicates the moment when something would happen but before resolving its impact on the game state. Additionally for both Word of Weal and Word of Woe, when do we resolve the clause that shuffles the other into your deck if it is present in your discard pile? For Word of Woe it's not clear to me whether you shuffle Word of Weal into your deck after completing the action triggered ability in full, or in between placing the doom and resolving the action triggered ability. For Word of Weal, it's likewise not clear to me whether you shuffle Word of Woe into your deck immediately (or rather after creating the lasting/delayed effect to add your Willpower to the skill test being performed), or after completing the skill test being performed. A: Word of Weal can be played during either free player window of a skill test, so long as there is doom on the chosen asset by the time of playing. Once you’ve used its ability to add willpower to your skill value, you can shuffle Word of Woe into your deck if able; you do not wait until after you’ve resolved the test. Word of Woe can shuffle Word of Weal into your deck after you’ve fully resolved the ability on the chosen asset. (Rules Forum Answer, October 2024)
Last updated

Reviews

  • This card can prevent Knife from being discarded.
  • This card can let you use all Sled Dogs twice during your turn.
  • This card makes The Council's Coffer's daunting test actionless.
  • This card can let you use Timeworn Brand's string attack without exhausting or ignore the weaker attack's condition.
  • This card can let you use Blur/Blur without charges.
  • This card can gain you 1 resource without adding curses via Scrimshaw Charm.
  • This card can let you use Flute of the Outer Gods without curses.
  • This card is rather disappointing.
AlderSign · 451
For sled dogs, word of Woaaah! — MrGoldbee · 1524
Heh. — AlderSign · 451
Re-using Knife made me chuckle. — DrOGM · 25
On a more serious note, this card has 2 main uses that I found. 1) Trigger the doom-cleaning action on Sin-Eater when you absolutely need it, without spending an action nor triggering AoO's. Word of Woe places 1 doom on Sin-Eater just before removing it all. 2) During the witching hour (when doom would advance anyway), to get an extra action from an asset and abuse Blood Pact. — DrOGM · 25
Yes, you are of course right about those two. It's not a trash card by any means, I just wish we could abuse more cards like Sledgehammer (4) with it :') — AlderSign · 451
And actually, using this on Knife isn't as absurd since you can use the discard action afterwards to get rid of the doom. — AlderSign · 451