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Choose an enemy at your location and exhaust Fake Credentials: Parley. Test (1). This test gets +1 difficulty for each suspicion on Fake Credentials. If you succeed, discover 1 clue at your location and place 1 resource on Fake Credentials, as suspicion. If you fail, you must either discard Fake Credentials, or the chosen enemy attacks you.

Lin Hsiang
The Feast of Hemlock Vale Investigator Expansion #66.
Fake Credentials

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Reviews

Two interesting facts about this cards:

  • you're picking up a clue from location but test is not against location shroud value, but it's just (1) (+ number of suspicions)
  • you do not perform investigate action, but parley, so if locations can't be investigated (due to some Mythos cards, like Locked Door/Obscuring Fog) you can still pick a clue from it, ignoring obstacle.
bugiel_marek · 23

Notice that you can take this card with Versatile in Daniela Reyes to trigger her investigator ability pretty reliably, since the attacks from the failed Parley are not attacks of opportunity. And who knows, one time you might even discover a clue by accident.

Another interesting synergie presents itself if you take British Bull Dog with another Versatile, which saves you an action and 3 resources after you fail with Fake Credentials. With discard pile shenanigans offered by the Survivor card pool you can even trigger this combo multiple times per game after British Bull Dog runs out of ammo.

Of course, these are not particularly good plays, but we are here to have fun, aren't we?

(Also, this is my least favorite artwork in the game.)

AlderSign · 309
You can also parley with aloof enemies. So with her ability and the credentials enemies like whippoorwills are easily taken care of. — Tharzax · 1
I did actually miss that - genious! — AlderSign · 309
While this is a fun interaction, I would not call it a good one. Daniela has her signature, which does the same, but fast instead of for an action. Increasing the odds of drawing at least a "worse wrench" by adding 5 cards to your deck seems inferior to simle item-tutors like "Backpack" for me. — Susumu · 371
Good call, I hate this artwork too. — garysax · 1

Just since I don't see much discussion- I think this card is a good deal for Trish Scarborough. She can reliably get 2-3 uses out of it, far more with Dirty Fighting or common boosts like Streetwise or Magnifying Glass. As an alternative to Obfuscation, it means you can reliably trigger your ability even on locations with high Shroud, where an investigation success wouldn't be guaranteed- with the nice side effect of gaining up to two clues on that location if the enemy's otherwise easy to evade.

Trish has some pretty fierce competition for Hand slots, so Obfuscation does win there, but Credentials goes down a lot easier with a Hidden Pocket to defray the slot cost, especially if you're running a Tool Belt deck with other rogue/seeker staples.

At level four, it just keeps getting better, all but completely replacing Obfuscation and Pocket Telescope and very nearly outcompeting a similarly-costed Damning Testimony and Breaking and Entering.

Magnifying Glass doesn't help you here. — AlderSign · 309
Fake Credentials (4) is amazing. (0) doesn't quite do it for me, even on Trish. Lockpicks and Mag Glasses are just too good. The first time you use this you're up 3 on the test (4 book vs. 1) but adding a suspicion every time makes it really painful to get more than 2 uses out of this. As a parley, it doesn't trigger AoOs and can be a decent way to auto-evade a very high foot enemy, but if you want to use dirty fighting for the skill bonus you need to exhaust them first anyway. And you can't use it without an enemy. I'd rather run Working a Hunch honestly, unless the campaign really punishes investigate actions such that it's worth carting enemies around so you can parley for all your clues. — OrionAnderson · 79
You might also wanna look into Cryptographic Cipher, does a similar thing. — AlderSign · 309