주요목적. Stage 2

신화
단서: –
It is time to finally confront the Stranger and learn the truth about his identity, once and for all.

Each investigator cannot discover clues.

The Man in the Pallid Mask cannot be defeated.

Objective - While the lead investigator is at The Man in the Pallid Mask's location, he or she may spend to advance.

Cristi Balanescu
어스레한 카르코사 #321. 어스레한 카르코사 #6.

창백한 가면
숨바꼭질

자산

물품. 유물.

비용: 0.

중립

Revelation - Put The Pallid Mask into play, under the lead investigator's control. Remove The Man in the Pallid Mask from the game. Spawn the set-aside Hastur (The Tattered King) enemy at the Palace of the King.

The Pallid Mask cannot leave play.

You get -2 sanity.

Andreas Zafiratos
어스레한 카르코사 #321. 어스레한 카르코사 #6.
이방인을 찾아서(v.I)
창백한 가면

주요목적. Stage 2

신화
단서: –
It is time to finally confront the Stranger and learn the truth about his identity, once and for all.

Each investigator cannot discover clues.

The Man in the Pallid Mask cannot be defeated except by his ability.

Objective - When The Man in the Pallid Mask would be defeated by his ability, advance.

Cristi Balanescu
어스레한 카르코사 #322. 어스레한 카르코사 #7.

상상의 소산일 뿐 - Back

주요목적

Put the set-aside Hastur (The King in Yellow) enemy into play next to the act deck. For the remainder of the scenario, Hastur is considered to be in play but is not at any location. Remove The Man in the Pallid Mask from the game.

이방인을 찾아서(v.II)
이방인을 찾아서(v.II)

주요목적. Stage 2

신화
단서: –
It is time to finally confront the Stranger and learn the truth about his identity, once and for all.

Each investigator cannot discover clues.

The Man in the Pallid Mask cannot be defeated except by damage.

Objective - When The Man in the Pallid Mask would be defeated by damage, advance.

Cristi Balanescu
어스레한 카르코사 #323. 어스레한 카르코사 #8.

가면을 벗다 - Back

주요목적

Spawn the set-aside Hastur (Lord of Carcosa)enemy at The Man in the Pallid Mask's location. Remove The Man in the Pallid Mask from the game.

이방인을 찾아서(v.III)
이방인을 찾아서(v.III)

주요목적. Stage 1

신화
단서: –
This isn’t a party: it’s a mad house. But for some reason, the guests are too deluded to notice. Very few of them are sane, and many are themselves horrors to your eye. Perhaps you can talk to them to learn more about The King in Yellow.

Forced - When an investigator is eliminated (by defeat or resignation): Place each of that investigator's clues on this act, instead of placing them at his or her location.

Objective - Find as many clues as you can, then get out of this awful place!

Vlad Ricean
카르코사로 가는 길 #64. 마지막 왕 #4.

…? - Back

주요목적

Madness. noun. mad.ness.

The state of being mentally ill, especially severely.

- Extremely foolish behavior.

- A state of frenzied or chaotic activity.

- Why are you looking at this side?

- There is no reason to flip to Act 1b.

- Flip back to Act 1a.

진실을 찾아서
진실을 찾아서

주요목적. Stage 1

신화
단서: –
At the end of the long tunnel next to you, the Stranger steps through the darkness, his pale mask glinting in the candlelight. "Wait!" you call out. He glances your way before vanishing into the shadows. Once more, you are forced to track him down to find answers…

Objective - Find The Man in the Pallid Mask. He is somewhere in the Catacombs. (Do not advance until you are instructed.)

Stéphane Gantiez
창백한 가면 #243. 창백한 가면 #4.

이방인의 그림자 - Back

주요목적
Rows of skulls chatter their teeth endlessly as you pass through a narrow stone archway, into a round chamber illuminated by firelight. In the center of the tomb stands the Stranger, peering into the blaze. Across the wall, shadows dance and twist with the flickering of the flame. The Stranger turns to face you, and his own shadow spreads across the wall. Where his shadow's arms should be, tentacle shapes emerge, enveloping the walls in darkness. He lifts his hands toward the wall, as if trying to show you something.

Spawn the set-aside The Man in the Pallid Mask weakness in the Tomb of Shadows (instead of its normal spawn location).

Check the Campaign Log. If Ishimaru Haruko is not listed under "VIPs Slain," search the collection for Ishimaru Haruko (Just Skin and Bones) and spawn her at the starting location.

카타콤을 지나서
카타콤을 지나서

주요목적. Stage 3

신화
단서: –
The Stranger must know the way out. You have to follow him!

While The Man in the Pallid Mask is not in play, the Lobby gains: ": Resign."

Forced - At the end of the round: Place 1 horror on each location with no horror that is connected to a location with horror.

Objective - If each undefeated investigator has resigned, advance.

JB Casacop
카르코사로 가는 길 #48. 커튼콜 #8.

극장 탈출 - Back

주요목적
The Stranger gives you a slight bow as he steps through the lobby's front entrance, opening a glass door that was not there a moment before. A sudden cacophony of noise erupts around you, and you fear that the building has only seconds before it is destroyed. You flee, crashing through the front doors and leaving the ruined theatre in your wake.

The investigators must decide (choose one):

- We have to warn the police about what's going on! (→R1)

- The police won't believe us. We have to solve this mystery on our own. (→R2)

커튼콜
커튼콜

주요목적. Stage 3

신화
단서: –
Bones rattle to the floor, dislodged by the shaking and crumbling of the caverns around you. The Stranger grabs a skull from within the flames in the center of the chamber and flees.

Forced - At the end of the round, if The Gate to Hell is in play: Discard the location that is farthest from The Gate to Hell. Move each investigator and enemy that was at that location to a connecting location and deal 2 damage to each of them.

Objective - If each undefeated investigator is at The Gate to Hell, advance.

Stéphane Gantiez
창백한 가면 #245. 창백한 가면 #6.

카타콤이 무너지다 - Back

주요목적
The catacombs rumble and collapse behind you as you make your escape. You are able to follow the Stranger's shadow, tracing his steps to find your way through the labyrinthine passages. You cross the threshold of the catacombs entrance, a wave of rubble and bone chips following in your wake. The deafening noise of falling debris crashes behind you, and you turn to find the entrance blocked by a newly-formed wall of bone and rock. Just as you are ready to depart, a partially-charred skull bearing a strange diagram rolls to a stop at your feet. There is no sign of the Stranger anywhere.

(→R1)

탈출구
탈출구

주요목적. Stage 3

신화
단서: –
With or without Daniel, you have to get out of this place as soon as you can.

Ignore the text on the unrevealed side of Arkham Asylumlocations.

Objective - If investigators have performed 4 of the following, you must advance.

- "Know the guards' patrols."

- "Set a fire in the kitchen."

- "Incited a fight amongst the patients."

- "Released a dangerous patient."

- "Recalled the way out."

- "Distracted the guards."

Jokubas Uogintas
입에 담아선 안 될 맹세 #166. 입에 담아선 안 될 맹세 #8.

탈출로 - Back

주요목적
An orderly's scream echoes across the hall. Within moments, an alarm rings loudly throughout the institution. Nurses and guards rush through the asylum in a desperate attempt to control the situation. You feel dazed, and your vision is spotty, as though you've been struck by something heavy. The walls blur together and twist. Creatures begin to emerge out of the crevices and corners that did not exist moments before.

Shuffle the encounter discard pile and each enemy beneath the act deck into the encounter deck.

If at least 3 Monster enemies were shuffled into the encounter deck by this effect, the investigator with the lowest discards cards from the top of the encounter deck until a Monster enemy is discarded and draws that enemy.

탈출을 계획하다
탈출을 계획하다

주요목적. Stage 1

신화
단서: 2.
You pass the Church of St. Barnabé as you exit the train station and cannot help but overhear the organ playing. Is there a sermon this late in the evening? You marvel at the wild and strange chords for a moment before continuing. Paris is a big city, and you have very few leads…

Objective - Spend the requisite number of clues to advance.

Objective - At the end of the round, if there are 3 or more doom in play, advance.

Matthew Cowdery
진실의 망령 #204. 진실의 망령 #5.

생 바르나베 - Back

주요목적

If you spent clues to advance:

You nearly bump into a tall man, his coat and hat as black as his skin is pale. You remember seeing him through the windows of St. Barnabé Church. His organ playing continues to haunt you…

Spawn the set-aside The Organist enemy at the lead investigator's location, (Draped in Mystery) side face-up. Advance to Act 2a - Pursuing Shadows.


Otherwise:

The organ you heard earlier continues to haunt you. No matter where you are, the torturous chords play over and over in your head. Startled, you ask a passerby about the church. "St. Barnabé?" she replies in a thick accent. "There is no such place."

Each investigator takes 2 horror.

Spawn the set-aside The Organist enemy at the location farthest from all investigators, (Draped in Mystery) side face-up. Advance to Act 2a - Pursuing Shadows.

파리에서의 음모(v. I)
파리에서의 음모(v. I)

주요목적. Stage 1

신화
단서: 2.
You pass the Church of St. Barnabé as you exit the train station and cannot help but overhear the organ playing. Is there a sermon this late in the evening? You marvel at the wild and strange chords for a moment before continuing. Paris is a big city, and you have very few leads…

Objective - Spend the requisite number of clues to advance.

Objective - At the end of the round, if there are 3 or more doom in play, advance.

Matthew Cowdery
진실의 망령 #205. 진실의 망령 #6.

진정한 악 - Back

주요목적

If you spent clues to advance:

The organ you heard earlier continues to haunt you. No matter where you are, the torturous chords play over and over in your head. The sensation that you are being watched tugs at your mind.

Spawn the set-aside The Organist enemy at the location farthest from all investigators, (Hopeless, I Defied Him) side face-up. Advance to Act 2a - Stalked by Shadows.


Otherwise:

You nearly bump into a tall man, his coat and hat as black as his skin is pale. He gives you a look of hatred, as intense and as deadly as you have ever seen. You recoil at the mere sight of him, and shadows gather around his feet as he marches towards you.

Each investigator takes 2 horror.

Spawn the set-aside The Organist enemy at the lead investigator's location, (Hopeless, I Defied Him) side face-up. Advance to Act 2a - Stalked by Shadows.

파리에서의 음모(v. II)
파리에서의 음모(v. II)

거실 - Back

장소
Cigarette smoke and the sounds of idle chatter drift out of the manor’s living room. You feel warmth behind the door.

장소

신화
장막: 3. 단서: 0

After you perform a parley action in the Living Room: Draw 1 card. (Group limit once per phase.)

How many fireplaces does this place have?
Chris Ostrowski
카르코사로 가는 길 #72. 마지막 왕 #12.
거실
거실

고딕 양식의 성가대석 - Back

장소
A long pool of blood spreads slowly across the floor, leading toward the chœur gothique.

장소

신화
장막: 3. 단서: 1.

Place 1 doom on the current "a" agenda: Heal 2 damage. (Group limit once per game).

Lightning flashes through the windows of the abbey, thunder quickly answering in a booming voice all around the island.
Andreas Rocha
검은 별이 떠오르다 #292. 검은 별이 떠오르다 #21.
고딕 양식의 성가대석
고딕 양식의 성가대석

고딕 양식의 성가대석 - Back

장소
A long pool of blood spreads slowly across the floor, leading toward the chœur gothique.

장소

신화
장막: 3. 단서: 1.

Place 1 doom on the current "c" agenda: Heal 2 horror. (Group limit once per game).

Lightning flashes through the windows of the abbey, thunder quickly answering in a booming voice all around the island.
Andreas Rocha
검은 별이 떠오르다 #293. 검은 별이 떠오르다 #22.
고딕 양식의 성가대석
고딕 양식의 성가대석

고요한 복도 - Back

장소

Quiet Halls is connected to each other Second Floor location.

Other than the creaking of the wooden floor beneath your steps, the manor is eerily silent.

장소

2층.

신화
장막: 3. 단서: 0

Quiet Halls is connected to each other Second Floor location.

If each location in play is revealed and there are no clues on locations in play: Place 1 clues on Quiet Halls (from the token bank).

Jokubas Uogintas
과거로부터의 메아리 #131. 과거로부터의 메아리 #12.
고요한 복도
고요한 복도

고요한 복도 - Back

장소

Quiet Halls is connected to each other Third Floor location.

Other than the creaking of the wooden floor beneath your steps, the manor is eerily silent.

장소

3층.

신화
장막: 3. 단서: 0

Quiet Halls is connected to each other Third Floor location.

If each location in play is revealed and there are no clues on locations in play: Place 1 clues on Quiet Halls (from the token bank).

Jokubas Uogintas
과거로부터의 메아리 #135. 과거로부터의 메아리 #16.
고요한 복도
고요한 복도

공연장 - Back

장소
Must have been one hell of an intermission.

장소

신화
장막: 2. 단서: 0
To say that the theatre is in disarray would be a profound understatement. The walls and seats, previously polished to a shine, are cracked and caked with dirt. The curtains are tattered, and the set is stained with old blood. You aren't sure what's worse: the smell of rot or the nagging feeling that you've been asleep for a very long time.
Mark Molnar
카르코사로 가는 길 #49. 커튼콜 #9.
공연장
공연장

그랑 기뇰 - Back

장소
Le Théâtre du Grand-Guignol specializes in horror shows of a graphic and sometimes amoral nature. It is among the smallest venues in Paris, and one of the most popular.

그랑 기뇰
위대한 인형 극장

장소

파리.

신화
장막: 3. 단서: 1.

Forced - After you reveal Grand Guignol: You must either take 2 horror, or shuffle all non-weakness cards from your hand into your deck, then draw an equal number of cards.

승점 1.
It seems the theatre is performing a show about insanity. You wonder if they have ever performed The King in Yellow.
Jeff Lee Johnson
진실의 망령 #211. 진실의 망령 #12.
그랑 기뇰
그랑 기뇰

그랑 뤼 - Back

장소
Mont Saint-Michel’s main road courses around the abbey, lined with shops and homes for fishermen and farmers.

장소

신화
장막: 1. 단서: 1.

Forced - After you succeed at a skill test by 1 or less while investigating Grand Rue: Place 1 doom on the agenda with the most doom (if they are tied for the most doom, choose one to place 1 doom on).

Andreas Rocha
검은 별이 떠오르다 #284. 검은 별이 떠오르다 #13.
그랑 뤼
그랑 뤼

카타콤 - Back

장소

As an additional cost for you to enter Catacombs, investigators at your location must spend 1 clues, as a group.

Skulls and bones decorate the walls of this wide hallway in a macabre fashion.

장소

신화
장막: 4. 단서: 2.

Forced - When Tomb of Shadows is revealed: Advance to act 1b.

While The Man in the Pallid Mask is at the Tomb of Shadows, he gets +1 health and cannot be defeated by his ability.

승점 1.
Preston Stone
창백한 가면 #257. 창백한 가면 #21.
그림자의 무덤
그림자의 무덤

기사의 전당 - Back

장소
Rows of symmetrical stone pillars give this hall a sense of calm serenity that clashes with the torrent outside.

장소

신화
장막: 2. 단서: 1.

If there are no clues on Knight's Hall: Investigate. Investigate using instead of . If you succeed, instead of discovering clues, remember that you have "found the tower key."

Andreas Rocha
검은 별이 떠오르다 #295. 검은 별이 떠오르다 #24.
기사의 전당
기사의 전당