Card draw simulator
Derived from | ||||
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My .38 is Pretty Special (parallel) | 6 | 3 | 4 | 1.0 |
Inspiration for |
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None yet |
jaguar · 269
Mandatory Upgrades
This is the upgrade guide for this deck: https://arkhamdb.com/decklist/view/34740/my-38-is-pretty-special-parallel-1.0
Cards to upgrade out of, as you see fit:
- One-Two Punch
- Drawn to the Flame
- Improvised Weapon
- Interrogate
- 1x Emergency Cache (leaving 1 copy for Stick to the Plan)
Cards to upgrade to, roughly ordered:
- Custom Ammunition (3) (6XP)
- Well Prepared (2) (4XP)
- Well-Maintained (1) (1XP, 1 copy)
- Reliable (1) (1XP, 1 copy)
- Swift Reload (3) (6XP)
- Enchant Weapon (3) (3XP, 1 copy)
Optional upgrades
These are cards that you're perfectly fine having the level 0 version of, but if the gravy train of XP is good to you, these are good targets for upgrading.
- Safeguard (2) (4XP)
- Grete Wagner (3) (6 XP)
- Overpower (2) (4XP)
- Vicious Blow (2) (4XP)
For More Clues
If you're playing in a lower player count or a campaign like EOTE where you may need more clues than damage initially, make the following changes:
- Swap Safeguard for Winging It
- Swap Emergency Cache for Cryptic Writings (2 int commit, can be played as fast)
- Swap True Grit for Followed
Where do you take the trauma from In The Thick of It - do you go physical, mental, or split it 1/1?