Sefina (v3)

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Derived from
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Tom.brekke · 1

I was imagining that this deck would be played with two others, a dedicated cluer and a dedicated fighter. Sefina here should be able to do most things to fill any holes in the other two players. As such, she may be ok for a solo run.

Naturally, I tried to go heavy on the events and have added in a smattering of different types while leaning heavily on the "Add your foot to the test" style of Cheap Shot, and Slip Away.

General upgrades would be move away from the spells-for-damage/spells-for-investigate and lean more into the pure rogue upgrades.

Specific upgrades that I'd consider are: Lockpicks

Cat Burglar, Chuck Fergus, or Lola Santiago

Sure Gamble, Hot Streak, Ace in the Hole

Charon's Obol, Adaptable, Streetwise

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