Did Somebody Say Feast? Hemlock Vale Night 2

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
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unremb · 254

Feast of Hemlock Vale run

with Parallel "Skids" O'Toole

Follows this campaign plan

Warning: Spoilers for Feast of Hemlock Vale Campaign

Upgrades

 Cost  Total
   Lucky Cigarette Case    Lucky Cigarette Case ••• 3 XP 3 XP
   Lucky Cigarette Case    Lucky Cigarette Case ••• 3 XP 6 XP
   David Renfield  →  Breaking and Entering •• 2 XP 8 XP
   David Renfield  →  Breaking and Entering •• 2 XP 10 XP
   Intrepid  →  Cheat the System 1 XP 11 XP

Courtesy of arkham-starter.com

Scenario Plan

The Longest Night

Mulligan

Strategy

  • Can complete the Bear Necessities achievement if I can control getting the Fire! to the West. Odds are good, with Milkhouse and Coop (2 of 5 Atwood Farm locations) on 2 spots, for a 90% chance (if my math is right)
  • Target for Transfiguration William Yorick as there are many enemies in this scenario
  • Targeting a finish with either Guardian or Seeker as Mystic card count dangerously low - looking to purchase either Brand of Cthugha (4) or Divination (4). Or Rogue in a pinch for Blur (4)

Scenario Notes

How did things go?

  • Started on Milkhouse in the West. Promptly spent the 1st turn setting things on Fire!.
  • Early Lucky Cigarette Case (3) was instrumental in getting Transfiguration (2) on round 5 - William Yorick with +4 to all stats is no joke.
    On hindsight, Kymani Jones might have been a better pick as many of the enemies are Aloof or reduce the damage dealt to them to 1/attack.
  • Getting Ajax and running around leading the bear on a merry chase - slow, but critical for Bear Necessities
  • Uncanny Specimens turned out to be just dead draws in this scenario as I didn't need to feed the hangry once I became Yorick
  • End of the Road is just pure value in this scenario
  • Transfiguration meant it was really easy to control what's left in the devoured pool (as long as you have a Regurgitation ready). Finished with 2 Guardian and 2 Survivor cards highest (only 4 devoured cards, 2 of which are multi-class)

Campaign Log

Day 1: The Thing in the Depths (R4 & R5: 5VP + 1 bonus XP)
The Thing in the Depths was defeated

Night 1: Twisted Hollow (R1 & R3: 3VP + 4 bonus XP)
Mother Rachel showed the way
Bertie was rescued
the bear was wounded

Day 2: Written in Rock (R1 & R6: 4VP + 6 bonus XP)

Night 2: The Longest Night (R1 & R4: 2VP + 4 bonus XP)
the captives were saved
Dr. Marquez has a plan

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