마리 램보
연예인

신비주의자
조사자

공연자. 주술사.

의지: 4. 지식: 4. 힘: 1. 민첩: 3.
체력: 6. 정신력: 8.

당신이 조종하는 카드에 파멸이 1개 이상 놓여 있다면, 당신의 차례에 당신은 추가로 행동을 1번 더 해도 됩니다. 단, 이 추가 행동은 마법 카드를 플레이하거나, 마법 기능을 활성화 하는데에만 사용할 수 있습니다.

효과: +1. 당신이 조종하는 카드 하나에 파멸 1개를 올려 놓거나 제거해도 됩니다.

Tony Foti
끝맺지 못한 의식 #6.
마리 램보

마리 램보 - Back

조사자

덱 크기: 30.

덱 구성 선택지: 레벨 0-5 마법 카드, 레벨 0-3 신비주의자 카드(), 레벨 0 비술 카드, 이외의 레벨 0 다른 탐구자() 또는 생존자() 카드 최대 5장.

덱 구성 요구조건(덱 크기에 포함되지 않습니다): 미혹의 노래, 사메디 남작, 무작위 기본 약점 카드 1장.

마리 램보는 몹시 매력적인 목소리를 가졌다. 사람들은 타고난 재즈 가수이며, 마법과도 같이 어루만지는 목소리를 지녔다고들 추켜세우며 "잿빛 벨벳"이란 별명으로 불렀다. 사실, 틀린 말은 아니다. 마리의 할머니가 돌아가시고 난 이래로, 그녀는 꿈결 속에서 지금껏 들어본 적 없는 노래를 들었다. 지구에 존재하지 않는 언어로 된 가사에, 곡조는 비정상적으로 뒤틀려 있었다. 마리는 여태까지 할머니가 어째서 뉴올리언즈에서 아컴으로 이사해 온 건지 조금도 알지 못했었다. 사람들이 마리의 할머니를 두고 마녀라고 불렀던 이야기를 떠올려볼 때, 어쩌면 마리의 피에 흐르는 것은 재즈만이 아닌지도 모른다...
Reviews

I’ve played this game for a hell of a long time with many many different people, and nobody seems to pick Marie Lambeau.

Maybe she’s not designed for multiplayer; the risk/reward ratio for her as much different. Solo, risking an extra doom might lose your three actions to gain an additional one every turn; in a group, The trade-off is one action for 12.

It’s also because there’s not a lot of cards that let you manipulate doom; Arcane initiate, David Renfield, blood pact, and De Vermis Mysteriis. With the latter, you get tons of event compression; one action from the book turns into two.

She’s also a 4/4/1/3 Mystic with a tremendous weakness. She loses an ally slot, and amplifies damage for several turns while adding doom to the board.

Still, with access to spells instead of Mystic cards specifically, she gets some oddities from other classes. Blood eclipse or arcane insight, feed the mind for card draw, Alter fate and suggestion, but as of press time, there are 18 non-mystic spells in the game out of almost 100 spell cards.

The only place Marie might fit is in dream eaters a, where doomed totals can reach the double digits without advancing the agenda. Perhaps with more doom cards, but even after six expansions, Marie is still best as a solo act.

MrGoldbee · 1066
I kind of like Marie because she is less dependent on spells to get clues (which is obviously more significant in solo). She can also do the Practice Makes Perfect + Promise of Power combo. she can also take Occult Lexicon and Hallowed Mirror, and use her free action for their bonded cards. She can also take Alter Fate, though I think it would usually be better as a support card rather than solo. IDK, she's fairly interesting for a Mystic. I think people are scared away by the doom play, most likely (and that is worse in multi). — Zinjanthropus · 162
For Doom generation there's also Alyssa Graham, who helps Marie find clues the old-fashioned way with an intellect boost (and forewarning on the Encounter deck), Marie's elder sign ability (which can be triggered to add *or* remove doom at any time with Seal of the Elder Sign), and the good Baron himself. I found, once you have Charisma in play, sometimes the Baron is more boon than weakness - if carefully handled, of course. — Prinny_wizzard · 108
The Baron is definitely a doom card that is relatively easy to get rid of before the Agenda advances (unless it's a really short Agenda). Just leave him at 2 doom, then add the third when you would be in the Witching hour to give yourself 3 more rounds. — Zinjanthropus · 162
I think the "not designed for multiplayer" observation is very astute... or at least, she's a LOT safer to play in Solo. As you mention, 1 Doom > 3 actions in MP. But the real kicker is that in Solo you can be 99% assured that if you clear your doom at (Agenda-2), you won't contribute to an early Ancient Evils advancement. In 4p, though, you have to wind this back to (Agenda-4 or 5) to avoid a risk of Acolyte/Mysterious Chanting/Ancient Evils being pulled in a row... which is a pretty narrow window to play with Doom. — HanoverFist · 374