Jim Culver Dunwich Triangle

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

OldBen · 196

A Jim deck to play as part of a trio going though the Dunwich Legacy. The other two investigators are Roland and Wendy, so everyone is a bit if a mixed build. Really struggled with Jim as the third deck built from the same collection trying to find decent splash cards to add, but Mystic is probably good enough to cope without them.

As these are the first decks we've built for ourselves without just copying another deck on here, critique is appreciated.

(this deck has been updated following comments and a test run on Carnevale, adding in Alyssa Graham to buff clue gathering and Moonlight Ritual to cope with the doom, and added in hypnotic haze to give him sone options vs the bigger enemies.)

2 comments

Jul 22, 2017 CaiusDrewart · 3093

One thing I would consider is proxying the level 0 Lucky! with the level 2 Lucky!--my group does this. If you're willing to do that, replacing Manual Dexterity with those would certainly make this Jim deck a lot stronger.

Otherwise this looks solid, you got all the good Mystic cards in there.

You might consider Baseball Bat over Knife. It conflicts a bit with Flashlight but it's much more powerful, and Wendy isn't running it.

Jul 22, 2017 CaiusDrewart · 3093

You could also have Jim take the 2x Working a Hunch from Roland. Roland could replace it with cheap stuff like Dodge, "If it bleeds...", or Leadership. That would help keep Roland's costs down.