Vincent Lee amputates with his Axe

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Teemursu · 20

A mystical axe has got to be a better way to amputate invest- ehh. enemies.

This deck centers around Geared Up and focuses on getting Runic Axe out ASAP, while supporting everyone via healing and On the Mends. Practice Makes Perfect is there mostly to boost your and give you extra damage, as well as trigger Astounding Revelation (which your Backpack is pretty good at as well.)

An initial plan for upgrades. Adjust per campaign, other investigators, etc.

 Cost  Total
Critical Upgrades 0 XP
   Backpack    Backpack •• 2 XP 2 XP
   Backpack    Backpack •• 2 XP 4 XP
    +  ☑ Inscription of Glory 1 XP 5 XP
    +  ☑☑☑☑ Scriptweaver 4 XP 9 XP
    +  ☑☑☑ Saga 3 XP 12 XP
    +  ☑ Inscription of the Hunt 2 XP 14 XP
    +  Studious ••• 3 XP 17 XP
    +  Studious ••• 3 XP 20 XP
 
Important Upgrades 20 XP
   Refine  →  Jessica Hyde 1 XP 21 XP
   Smoking Pipe  →  Surgical Kit ••• 3 XP 24 XP
   Smoking Pipe  →  Surgical Kit ••• 3 XP 27 XP
   Refine  →  Strange Solution 1 XP 28 XP
   Strange Solution    Strange Solution •••• 4 XP 32 XP
   Strange Solution    Strange Solution •••• 0 XP 32 XP
 
Nice to haves 32 XP
    +  Charisma ••• 3 XP 35 XP
    +  Soul Sanctification ••• 6 XP 41 XP
   Stunning Blow  →  Girish Kadakia •••• 4 XP 45 XP
   Lucky!  →  Fickle Fortune ••• 3 XP 48 XP
   Lucky!  →  Fickle Fortune ••• 3 XP 51 XP
    +  Higher Education ••• 3 XP 54 XP

(View at arkham-starter.com)

Probabilities of starting with Runic Axe in play (10 000 simulations):

Backpack (0)

Backpack (2):

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