Card draw simulator
Derived from | ||||
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Leo's Doomed Adventure #4: The Unspeakable Oath | 4 | 0 | 2 | 1.0 |
Inspiration for | ||||
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Leo's Doomed Adventure #6: The Pallid Mask | 5 | 0 | 2 | 1.0 |
Magnificate · 1209
Stick to the Plan: Elusive, Emergency Cache, Ever Vigilant
In hand: Survival Knife, Beat Cop, Lone Wolf, Mitch Brown, Elusive
Leo starts at Montparnasse with 8 resources and 1 mental trauma.
#1:
- PLAY Mitch Brown
- PLAY Ever Vigilant (Survival Knife, Beat Cop, Lone Wolf)
- It's an almost perfect opening play in terms of efficiency, though perhaps not in terms of cards. Let's see how Leo manages without an early Flashlight or Leo.
- MOVE to Notre-Dame
- MOVE to Le Marais
- Upkeep: draw The Tattered Cloak, gain 1 resource.
#2
- Mythos: 1 doom, Twin Suns (-2, remove 1 doom)
- Lone Wolf (gain 1 resource)
- Le Marais (draw Leo De Luca)
- Turns out Leo met the group on their way to the cementary. No doubt Leo has someone to mourn there.
- MOVE to Père Lachaise Cemetery
- INVESTIGATE (+1, discover 1 clue at Père Lachaise Cemetery)
- INVESTIGATE (-2, discover 1 clue at Père Lachaise Cemetery)
- Upkeep: draw Evidence!, gain 1 resource.
#3
- Mythos: 1 doom, Hunting Shadow (1 damage on Mitch Brown, 1 damage)
- Lone Wolf (gain 1 resource)
- PLAY Leo De Luca
- MOVE to Canal Saint-Martin
- MOVE to Montmartre
- MOVE to Grand Guignol (shuffle and draw Lone Wolf, Flashlight, Accursed Fate, 1 horror on Mitch Brown, 1 horror)
- Well... On one hand this scenario is usually rather long, but on the other hand I really walked into that one.
- RESOURCE
- Upkeep: draw Perception, gain 1 resource.
#4
- Mythos: 2 doom, Marked by the Sign (, 1 horror on Leo De Luca, 1 horror on Beat Cop)
- Lone Wolf (gain 1 resource)
- PLAY Flashlight
- PLAY Emergency Cache (4 supplies on Flashlight)
- Flashlight (6 supplies left, -3)
- Flashlight (5 supplies left, -2, discover 1 clue at Grand Guignol)
- advance The Parisian Conspiracy (v. II) to Stalked by Shadows (The Organist spawns at Père Lachaise Cemetery)
- Enemy: The Organist hunts to Montmartre
- Upkeep: draw Vicious Blow, gain 1 resource.
#5
- Mythos: 3 doom, The Yellow Sign (0)
- Ah, all the various ways the scenario can deal 2 horror. Fortunatelly, Leo and his lackeys shrugged off that particular encounter.
- Lone Wolf (gain 1 resource)
- MOVE to Opéra Garnier
- MOVE to Gare d'Orsay
- MOVE to Gardens of Luxembourg
- Flashlight (4 supplies left, -1, discover 1 clue at Gardens of Luxembourg)
- Stalked by Shadows (1 doom)
- Enemy: The Organist hunts to Gare d'Orsay
- Upkeep: draw Vicious Blow, gain 1 resource.
Leo's boardstate: 7 health, 4 sanity, 5 resources, 1 clue
In play: Mitch Brown (1 damage & 1 horror), Beat Cop (1 horror), Leo De Luca (1 horror), Survival Knife, Lone Wolf
In hand: Lone Wolf, Perception, Vicious Blow, Calling in Favors
#6
- Mythos: 5 doom, Deadly Fate (, Stealthy Byakhee)
- Lone Wolf (gain 1 resource)
- Survival Knife (commit Vicious Blow, )
- Oh, is that so? You're going down regardless. Leo's badassery can't be denied!
- Keen Eye (+2 )
- Survival Knife ()
- Survival Knife ()
- YOU'RE ON!
- Survival Knife (0, 1 damage to Stealthy Byakhee)
- Beat Cop (defeat Stealthy Byakhee)
- Now, let's not look for another fight this round.
- Elusive to Canal Saint-Martin
- Enemy: The Organist hunts to Montmartre
- Upkeep: draw Elusive, gain 1 resource.
#7
- Mythos: The First Night advances to The Second Night (The Organist moves to Grand Guignol), Torturous Chords (-1, 2 resources)
- Lone Wolf (gain 1 resource)
- Flashlight (3 supplies left, commit Perception, , draw Dodge, discover 1 clue at Canal Saint-Martin
- Stalked by Shadows (1 doom)
- MOVE to Le Marais
- Flashlight (2 supplies left, -2, discover 1 clue at Le Marais)
- MOVE to Notre-Dame
- Enemy: The Organist hunts to Le Marais
- Upkeep: draw Evidence!, gain 1 resource.
#8
- Mythos: 2 doom, Frozen in Fear
- Lone Wolf (gain 1 resource)
- Flashlight (1 supply left, -1, discover 1 clue at Notre-Dame)
- Stalked by Shadows (1 doom)
- MOVE to Montparnasse
- MOVE to Gare d'Orsay
- Frozen in Fear (-3)
- Enemy: The Organist hunts to Montparnasse
- Upkeep: draw Beat Cop, gain 1 resource.
- Yeah, I'm pretty sure Mitch has some serious connections in the parisian police prefecture.
#9
- Mythos: 4 doom, Swift Byakhee
- Lone Wolf (gain 1 resource)
- PLAY Beat Cop (remove 1 resource from Torturous Chords)
- Survival Knife (, Swift Byakhee relatiates, 1 damage on Leo De Luca, 1 horror on Beat Cop)
- Survival Knife (, Swift Byakhee relatiates, 1 damage, 1 horror)
- ...
- Survival Knife (-4, 1 damage to Swift Byakhee)
- Beat Cop (1 damage to Swift Byakhee)
- Beat Cop (defeat Swift Byakhee)
- Frozen in Fear (, lose 1 resource)
- Leo couldn't afford Elusive to begin with, but one resource less means no Dodge either. It's a massacre.
- Enemy: The Organist hunts and attacks (Beat Cop defeated, Mitch Brown defeated, 1 horror)
- Upkeep: draw Vicious Blow, gain 1 resource.
#10
- Mythos: The Second Night advances to The Third Night (disengage and move to Opéra Garnier, The Organist moves to Montparnasse), Hunted by Byakhee (commit Lone Wolf, -3, reveal 6 cards, 1 horror)
- Miraculously, no Byakhee was revealed.
- Lone Wolf (gain 1 resource)
- Flashlight (no supplies left, commit Evidence!, 0, discover 1 clue at Opéra Garnier)
- Stalked by Shadows (1 doom)
- PLAY Calling in Favors (return Beat Cop, discard Torturous Chords)
- MOVE to Montmartre
- Frozen in Fear (, discard Frozen in Fear)
- Enemy: The Organist hunts to Opéra Garnier
- Upkeep: draw Machete, gain 1 resource.
Leo's boardstate: 6 health, 1 sanity, 3 resources, 2 clues
In play: Leo De Luca (1 damage, 1 horror), Survival Knife, Flashlight (0 supplies), Lone Wolf
In hand: Beat Cop, Elusive, Dodge, Vicious Blow, Machete
#11
- Mythos: 2 doom, Screeching Byakhee
- In theory Leo could replay his horror-buffer Beat Cop and do some combat and then some dodging. But, let's be sensible and play it safe.
- Lone Wolf (gain 1 resource)
- Elusive to Père Lachaise Cemetery
- Stalked by Shadows (1 doom)
- RESOURCE
- RESOURCE
- PLAY Beat Cop
- RESOURCE
- Enemy: The Organist & Screeching Byakhee both hunt to Canal Saint-Martin
- Upkeep: draw Dodge, gain 1 resource.
#12
- Mythos: 4 doom, The Yellow Sign (commit Dodge, -1)
- OK, we're in the clear. Even with all Leo cannot lose the scenario. In this case ...
- MOVE to Canal Saint-Martin
- Stalked by Shadows (evade The Organist)
- Keen Eye (+1 )
- Survival Knife (commit Vicious Blow, -2, 2 damage to Screeching Byakhee)
- Survival Knife (commit Machete, , 1 damage to Screeching Byakhee)
- Survival Knife ()
- Beat Cop (defeat Screeching Byakhee)
- Never let it say Leo is ungrateful. He'll gut the carcass on the spot and offer it to the police officer as a trophy to be taxidermied and displayed.
- Enemy: The Organist readies.
- Upkeep: draw Unexpected Courage, gain 1 resource.
#13
- Mythos: The Third Night advances to R1.
Campaign Log:
Curtain Call: The Stranger is onto Leo! Leo chose not to go to the police! Doom approaches! 5 XP (Royal Emissary, Balcony, Green Room, Lighting Box), Stranger Tally: 2, Conviction Tally: 0, Doubt Tally: 1.
The Last King: Leo interviewed Constance Dumaine, Jordan Perry, Ishimaru Haruko, Sebastien Moreau and Ashleight Clarke! Leo slayed the monsters at the dinner party! 7 XP (Charon's Obol, 10 clues), Stranger Tally: 2, Conviction Tally: 2, Doubt Tally: 1.
Echoes of the Past: Leo destroyed the oathspeaker! 4 XP (Charon's Obol, Possessed Oathspeaker), Stranger Tally: 2, Conviction Tally: 2, Doubt Tally: 1.
The Unspeakable Oath: Leo escaped the Asylum! Leo heeded Daniel’s warning! 7 XP (Charon's Obol, Daniel Chesterfield, Mess Hall, Infirmary, Basement Hall, 1 bonus XP), Stranger Tally: 2, Conviction Tally: 4, Doubt Tally: 1.
A Phantom of Truth: Leo found Nigel’s home! The hour is nigh! 7 XP (Charon's Obol, Screeching Byakhee, Canal Saint-Martin, Gardens of Luxembourg, Grand Guignol, Père Lachaise Cemetery), Stranger Tally: 2, Conviction Tally: 4, Doubt Tally: 1, 1 Mental Trauma.