Library Docent

What tomes would benefit from being reloaded? Assuming you can take Seeker XP 1.

De Vermis Mysteriis -- likes being returned; get rid of that pesky Doom! (2)
Encyclopedia (0)
Esoteric Atlas -- both versions
Forbidden Tome -- if you somehow mess up and take the 5th secret without 10 cards in hand.
Grimm's Fairy Tales -- assuming you are Minh (or Rex).
Occult Lexicon
Old Book of Lore (3)
Otherworld Codex
Pnakotic Manuscripts
Scroll of Prophecies (0)
Scroll of Secrets -- All vesions, if you can take (1) for the upgrade.
The Necronomicon -- yes!

The King in Yellow is sadly immune to this card, but I am not sure if you could use it on either version of The Necronomicon and just live with a hand size of 7? I expect the riule of not being able to discard or remove Weaknesses other than by their card effects would hold sway.

You can't bounce The Necronomicon (weakness), but not for the reason you suggest. It can't leave play because of the card text on the card itself specifying it. However, if you have somehow managed to remove the 3 horror from it without it getting discarded by its ability, then it is completely legal to bounce it to your hand with Library Docent. However, I would not recommend it due to the weakness rules: "If a weakness enters an investigator's hand in a manner that did not involve drawing the card, that investigator must resolve the card (including any Revelation abilities) as if he or she had just drawn it." So it would immediately jump back into play with 3 fresh horror! — Death by Chocolate · 1485
OK, best not to mess with the Necronomicon on principle! — LivefromBenefitSt · 1067
Could I return a Tome with the guide and not play another Tome because I don't have any that meet your condition? — tabernero87 · 47
Marie - Library Docent - De Vermis Mysteriis is an interesting combo to clear the doom before the agenda turns over. Moonlight Ritual works of course but having a Plan B is always a good idea. — The Lynx · 980
@Tabernero87 Unfortunately not and that's a major downside of Library Docent. According to the rules you cannot trigger an ability if its effect doesn't have the potential to change the game state. The cost is not factored. If bringing a Tome back in hand was part of the effect and not a cost then you could trigger the ability just to take a tome back even if you couldn't play anything else, but unfortunately it's a cost. I just finished a game where I wanted to bring the Necronomicon (Dacia translation) back into my hand, I actually paid XP for Library Docent for that precise reason. But then I realized I couldn't activate the ability at all because I had not other book in hand. — Killbray · 12063
finally played with this one instead of loading up the Necronomicon with secrets and this is a great card - especially how harvey can cycle through his deck quickly. A couple of these and other cheap tomes to trigger them, and you can play the Necro 3 times in one deck play through — Krysmopompas · 360
Occult Invocation

Yes! Another way for Seekers to hand out a little hurt! They don''t want a lot, but with this and "I've got a plan!", you might be able to get by without potions or bows, especially if you are Ursula, who might well choose to just Dodge enemies except the few who would otherwise ruin her day. It's nice to be able to save the XP for other things.

Extensive Research

The upgrade is a slightly stunty card that might find a home in any Big Hand Deck. This is more of the same, only slightly stuntier, and best suited for Harvey Walters, for whom it was literally tailor made. So much so that he probably doesn't want to spend the XP on the upgrade. Seekers are usually pretty good at finding clues in less complicated ways, but sometimes you just want to buy 2 clues and keep moving. Niche, but good in that niche.

Cryptic Writings

It's a nice adjunct to/replacement for Burning the Midnight Oil. Rather than being 2 Resources for something you would probably be doing anyway, this is fast in a different way. I guess it would not fire if Minh Thi Phan recurred it from her discard pile with Scrounge for Supplies, but why would she do that? NOt flashy, but a nice utility card, especially since Seekers often need to spend resources on Assets to really get going. This might also help Roland Banks with his perennial resource problems.

Does Roland draw cards during his turn? Maybe with the new "Draw 2 cards after you defeat an enemy" card — Yenreb · 15
Yeah I dont see how Roland justifies this. Astounding Rev works much better thanks to the Stick to the Plan interaction, though it also works great with Practice Makes Perfect and Calling in Favors. — StyxTBeuford · 13028
Higher Education

It's temping to turn this review into a referendum on the "Blood on the Alter" 3 XP Permanent boosters, but let''s not.

Assuming you want to play with the "pay to pass strategy, most 0-cost "play from your deck boosters" are 2 XP, so this is a bargain. The "you must keep 5 cards in hand" drawback is moderately steep. So, to make this more than a "sometimes treat," you need to have good card draw (to find it and keep it active), good Resource economy (to pay for frequent use), and and that need boosting. Seekers tend to struggle a bit with resources while they get their rigs out, then slowly amass quite a pile toward the end, so having a way to turn that surplus into winning is not a bad thing, even if "pay to pass" is not your main strategy. Which Seekers might like it?

Note: I am assuming Taboo, so spamming Dr. Milan Christopher isn't an option.

Amanda Sharpe -- Her dreadful stat line could definitely use boosting, but she has no inherent economy or card draw, so you would have to build heavily for it.
Daisy Walker -- She's definitely interested in boosting her , and Old Book of Lore (plus her free tome action) gives her easy card draw, but she'll need to work on getting resources. Daisy finds this more attractive than most since many of the static boosts are Hand items, and Daisy wants tomes.
Harvey Walters -- This card was literally made for him, and he has no problem whatsoever with keeping 5 cards in hand, although he needs the boost less than most and still needs to watch his economy.
Joe Diamond -- He can definitely use the boost, and Preposterous Sketches in his Insight Deck is helpful at keeping hand size, but his decks tend to be pretty resource intense, so cashflow will be a problem, and he can get static boosts from Hawk-Eye Folding Camera, Magnifying Glass, Tooth of Eztli, all of which are probably better spends.
Mandy Thompson -- When her search engine (heh) is up and running, card draw is no problem and her resource economy is robust with the extra Astounding Revelation draws, but she can get static boosts much like Joe
Minh Thi Phan -- She could use it, but skill cards and Grisly Totem are more her speed.
Norman Withers -- Relatively high stats, plus pricey Spell Assets and Events make this unattractive for Norman. I suspect he would prefer the Crystalline Elder Sign and Arcane Studies (4).
Rex Murphy -- Rex could use boosting, but he needs to keep an eye on card draw and resources, now that Taboo has kneecapped his beloved pal Milan. Maybe?
Ursula Downs -- In my experience, Ursula struggles a bit with resources at the begining, then has an excess at the end. With a little card draw tech, this might work with her.

Do any non-Seekers want this? Most of them have better options in their home class. Carolyn Fern of Roland Banks, maybe, if they can keep the cards and cash coming? I don't see Finn Edwards, Marie Lambeau, or any of the Dunwich crew using up their precious 5 of slots on this.

So, an OK card, but definitely more suited to some decks than others.

I forgot to add that, in my experience, Seekers tend to struggle a bit with resources while they get their rigs out, then slowly amass quite a pile toward the end, so having a way to turn that surplus into winning is not a bad thing, ebven if "pay to pass" is not your main strategy. — LivefromBenefitSt · 1067
Good Heavens! I left Ursula off the list! I've had trouble with card draw in Ursula, but she usually starts building up resources at the halfway point, so this might be good, especially with a few Feed the Minds to move things along. — LivefromBenefitSt · 1067
Instead of using comments, you can just edit the original review. — StyxTBeuford · 13028
Can I? Thanks! I had not realized that. — LivefromBenefitSt · 1067
I would add Monterey Jack can find this very useful for Will tests he'd otherwise have no chance in passing - he makes a lot of money and has a bunch of card draw, so the 5 card requirement and cash for points doesn't hurt him at all. I'd still plan on failing the average test, but if you're doing something like Dream-Eaters (especially solo) where you have to pass the occasional Will test to advance the act, this is a lifesaver. Well worth one of his level 0 Seeker slots to start, and if you have two you might not bother upgrading to the expensive xp level 3 version. — Krysmopompas · 360