Dr. Milan Christopher

I know people are aware of how powerful Dr Milan is. I've now tried a few decks where i deliberately didn't take him. I can honestly say, this man is so incredibly powerful, that not taking him, is a deliberate, and non-power-gamey choice. If you want to win, and you are using book, and you have access to this man, there is no reason not to take him. Other allies can do other things, but this man helps you win the game, and gives you more money for doing so to help you play more things. He just combines 2 things you need in one card. I played a Trish deck most recently, that was still focused on using book. And I felt his absence. The lack of the boost to a baseline 5, and the lack of drip feed of economy was so painful it made me question my life choices. This is in a context where I consider Magnifying Glass just Forbidden for being too good. On the math, Mag glass is better than Milan since you never spent the 3 or 4 resources for him, saved an action, and you still get the boost. Milan at least means you have to consider the slot.

This man is too damn powerful, and, yes, you can win without him. But the difference between having him and not is so apparent each time. This card is S tier. If you think the game is too easy, just play without the good Dr. No need to go to Hard or Insane difficulty. Just adjust the player cards and remove the S tier options, and feel the difficulty rise.

Have you tried investigators like Daisy, Ursula, or Mandy? Whitton Greene gives them the same intellect bonus and a powerful way to search for tome assets and relics, which can outweigh the cash flow in many decks… — An_Undecayed_Whately · 1312
A deck search from Whitton isn't worth $1 a turn all game. My seekers usually end up with 10, $20+ dollars with him as the sole economy. He makes you Jenny Barnes. — MrGoldbee · 1486
But if you end up with 10, $20+ dollars your games, it's debatable, if another ally would not have been a better option. Unless you have cards like "Well Connected" in your deck, that care about #resources in your pool. The truth is, the good Dr. is the save bet for best ally. But there are decks, that want other options. I played Kohaku with Gabriel, and that sure misses a bit of the point, as Kohaku can't take Milan (sans "Versatile"). Still, it's a save assumption for me, that even if he could, Gabriel would be the better pick for him. And possibly also for some pure seeker builds, who care about adding curse tokens. The afforementioned Whitton is another great example. It's easy to build a Luke deck, who would not want Milan instead. — Susumu · 381
It depends on your deck. If you are skill heavy Gabriel might be better. If you have plenty events and assets Milan shines. You can also take cards to convert the money to skill bonuses like higher education or streetwise. But why choose when you can have more allies with charisma and the archeology foundation? — Tharzax · 1
Foolishness

As far as I am concerned, the worst part about this card by far is that Carolyn Fern has no way to take Miss Doyle. It would definitely not be a good deck, but collecting all the kitties would be fun.

Jim_Bob · 17
Brand of Cthugha

As nckjnsn notes in his comment below, one of the great things about this card is it does no damage to allies on a miss. This is fantastic in multiplayer as it totally takes the sting out of swinging and hitting your buddies 2, and saves a lot of "let's Taunt, just to be safe" actions.

To me this is by far one of the biggest benefits to the card, but it's easy to miss on a first read. — duke_loves_biscuits · 1278
What am I doing?... responding to my own review without realising who wrote it in the first place. Fool of a Took! — duke_loves_biscuits · 1278
Theatre Lounge

Brutally punishing location for Return to Carcosa. It pulls two copies of Visions in Your Mind straight into your hand. It’s likely that you won’t be able to meet the condition on one or both of these, leading to 2 direct damage and 2 direct horror.

Being direct means that soak isn’t possible, so packing along some sort of healing is appealing for this Return To!

De Vermis Mysteriis

Interesting interaction with this card if you are playing a lean Parallel Agnes deck and are likely to cycle your deck more than once in a scenario.

Agnes Bakers weakness, Dark Memory, is a spell event. This card does not specify that the spell event must not be a weakness, and there is nothing in the rules which says a weakness cannot be removed from the game. So, you can play Dark Memory from discard to remove it from the game.

Seems possible but might be a hard sale considering that you have to add another doom at the first end of your deck. — Tharzax · 1
This is an interesting rules interaction but I'm not sure it would be helpful in practice. Generally //Agnes reaches peak power if you use her ability to manage a small deck of spell events that never runs out. It's less effort (and XP) to avoid reshuffling altogether and just deal with Dark Memory once. — Pseudo Nymh · 67