Poisoned

One of the better cards in Forgotten Age. If you are going to be poisoned, this is the way to do it. Some good combos include:

Creeping Poison - Allowing you to deal testless damage to an investigator, then draw an additional encounter card. Snakescourge - Allows you to draw an additional encounter card.

You can also use this card to make autofails more likely, which is great for an Any% run.

This is not the best card if you are trying to win the campaign.

SorryLaurie · 614
Beautiful. We need more reviews like this — MiskatonicFrosh · 344
Is there a way to poison someone else? Cat burglar or stealth disengage a viper in their face? — Django · 5164
You handle this one to give your guardian Snake Bite — zrayak · 87
Seeking Answers

Important tech for Ursula Downs to help her get max value from her ability and defang her weakness. Sometimes Call of the Unknown will force Ursula to have a subpar turn in order to avoid taking horror, but Seeking Answers allows her to investigate a low-shroud location that's already been cleared while still discovering a clue from a location that is either high-shroud or too far away to reach. Especially late in a scenario, where the doom clock and/or Ursula's waning sanity pool oblige you to proceed with maximum efficiency, this card can be a life-saving ace up your sleeve.

ClownShoes · 161
You have to investingate location chosen by Call, not discover a clue there. — Pawiu14 · 202
I think the review is suggesting choosing a nearby, low-shroud location for Call, then using this to clear clues from the location you just left. This allows you to focus on a location while still obeying Call's requirement to move away. — SGPrometheus · 849
Yes, SGPrometheus is correct. Sometimes your back is up against the wall because of the doom clock or some other factor, and you simply don't have time to waste one of Ursula's actions investigating a location that doesn't advance the group toward its goal. Seeking Answers mitigates that problem. — ClownShoes · 161
But for that problem I would rather invest some xp and would buy after the first scenario in the know. Especially when I'm also planning to use the twin — Tharzax · 1
@Tharzax It's true that In the Know addresses Ursula's weakness as well. It's not to my taste, personally, for a few reasons. (1) The added XP and resource cost of ITK, plus the fact that it costs an action to play whereas Seeking Answers can be played as part of Ursula's free investigate action. (2) It's rare that Ursula will need this sort of effect more than once or twice in a scenario, which makes the extra expense for In the Know even harder to justify. (3) It's hard to justify taking ITK over Pathfinder in Ursula decks, even with taboo, since Pathfinder is more generally flexible and has greater synergy with Ursula's ability. — ClownShoes · 161
Since ITK is also an investigation it synergies in Ursula decks also with her ability and pathfinder. The costs per investigation are nearly the same. So this might be the sustainable solution (which I generally prever) for her. But where seeking answers has an advantage is when your starting position is the last or only location with clues, because you can't choose that location — Tharzax · 1
The Final Countdown

Unsure how to submit an FAQ on here, but here’s MJ’s official response on the definition of the word “adjacent” in this game: “Unless otherwise specified, in any scenario in which locations are connected through adjacency, adjacency is only established by locations bordering one another orthogonally (above, below, or to the left or right), not diagonally. Hope that helps!”

rubcar91 · 42
It Awaits

Unsure how to submit an FAQ on here, but here’s MJ’s official response on the definition of the word “adjacent” in this game: “Unless otherwise specified, in any scenario in which locations are connected through adjacency, adjacency is only established by locations bordering one another orthogonally (above, below, or to the left or right), not diagonally. Hope that helps!”

rubcar91 · 42
WHEEL OF FORTUNE · X

Unsure how to submit an FAQ on here, but here’s MJ’s official response on the definition of the word “adjacent” in this game: “Unless otherwise specified, in any scenario in which locations are connected through adjacency, adjacency is only established by locations bordering one another orthogonally (above, below, or to the left or right), not diagonally. Hope that helps!”

rubcar91 · 42