Astronomical Atlas

Atlas is really good card; however, for better performance, you need to tune your deck with some criteria.

Whenever non-icon non-skill card is attached, there is no way to get that card in your hand; you cannot commit the card without matching icon. The only way is discarding Atlas, and that card is also discarded. Therefore, it's good to avoid non-icon card in your deck. Here is the examples.

  • Emergency Cache: Voice of Ra is good alternative. Cryptic Writings maybe not good, since its reaction ability is not triggered when you get Cryptic Writing from Atlas.
  • Tarot Asset: All tarot asset has no icon. Moon Pendant does not help this.
  • EoE 1xp skill serises, especially Occult Theory. Occult Theory has icon only if it's commited or in your hand. When OT is in Atlas, no icon exists so that you cannot commit.
  • Here are other non-icon cards. Most make you draw cards or boost stats.
    • /netural cards: Delve Too Deep, Living Ink, Time Warp, Word of Command, Lucid Dreaming
    • Off-class cards (xp<2): Lucky, Fight or Flight, improvised serises, Dilemma serises, Moonstone, Fortutious Discovery, Scroung for Supplies, Calculated Risk, Pay Day, Geas, Black Market, Well Prepared
    • Others: Cryptic Research, Sure Gamble, Ace in the Hole, True Survivor, Unscrupulous Loan
    • and... Amina's signature cards: Word of Woe & Word of Weal
elkeinkrad · 500
On the Trail

Absolutely a power card in a parallel Roland Banks deck - feels tailor made to the Red Tape and Seek the Truth directives.

Red Tape makes the entire thing fast, giving you a whole turn's worth of actions for a resource. If an enemy spawns somewhere and needs to be answered, you can be there without taking an action, hoovering up two clues on the way - and Seek the Truth will earn you a card draw and unlocks your skill cards at your final destination, provided the target enemy has a clue at their feet.

Then you've got three actions left to actually deal with the enemy, and really, few other fighters can get that much done in the course of just getting set up to shoot something.

The 3XP is a much easier sell for parallel Roland, too, with 5 bonus experience at deckbuilding - 8 if you're In the Thick of It, which you absolutely should be if you're running the other popular directive, Leave No Doubt, alongside a Delve or two.

Teag · 54
But even for parallell Roland it's awfully conditional. You need at least one location between you and an enemy, preferably two. And those locations better have clues on them; clues that you actually want to pick up. And to have enemies two locations away, you need a big enough map AND enemies with specific spawn instructions (such as cultists). Or you could, like masterfully split the party with this card in hand, but that's not exactly easy. I guess you could attach it to Stick to the Plan to make sure it's there when you need it - and to signal it's availability to your fellow investigators. — olahren · 3552
Burn After Reading

This is a good buy for the last scenario of a campaign, even outside of a Déjà Vu deck. Survivors tend to have a lot XP by the end of campaigns, because their upgraded cards usually cost 1-3 XP. You should have no problem to play this card at maximum value and discard >= 2XP second copy of a card from your hand to also remove doom from agenda, which is very valuable expecially in final scenarios with Ancient Evils or similar effects. I would not run this card for scenarios 1 - 6 without Déjà Vu, but in a penultimate and ultimate scenario this is a strong card. Compare to Hallow or Fortune or Fate. I ran Burn After Reading in Yorick in Into the Maelstrom and got some value form it, because this scenario puts some pressure on doom clock through several cards.

SergSel · 371
using it to swap out 0xp cards is a use for it, you spend 1 xp to get a really good clue discovery card and swap two cards in your deck. little clunky but handy enough. — Zerogrim · 295
How is this useful in swapping out LVL 0 cards. I tråd people comparing this to rogue's Adaptable, but with that card, I can swap any 2 LVL 0 cards, for new ones, with zero XP cost. With Deja Vu, it only reduces the cost to rebuy, repurchase, the very cards you exiled the list past game you just finished. That's not giving me any versatility, is allowing me to spam Exile cards, but only the same ones over and over. I don't see the connection... Am I missing something.... Or? — Quantallar · 8
Pilfer

This card is an obvious combo with anyone who can take Chuck the O’Bannion. But it’s come into vogue for an investigator who takes more Tricks than gin rummy.

Pilfer isn’t just “get clues with agility”, it’s “get a lot clues with agility.” And while Rita could take it before, she didn’t have the economy to make it happen…until Crafty came along. With Crafty, and some combination of drawing thin, easy mark, or even another Crafty, you can play this* every turn. The flexibility of going from boss evader and map explorer to second seeker is wild.

Things like live and learn, “hit me!”, heavy furs and lucky(3) can make sure you meet the success by +2 threshold. Survivor blessed tech will also help a lot. It's a new day for multiplayer Rita. A day filled with pilfering.

*Level 3

MrGoldbee · 1484
How does Rita get it back once she's used it? — OrionJA · 1
He's talking about the level 3 version that goes back to hand if you succeed by 2 or more — nungunungu · 4
Bruiser

As existing reviews point out, it's relatively difficult to get value from Bruiser, because few investigators that repeatedly play Armor, Firearm, or Melee cards, relegating the main use case of this to act as a pseudo-static boost on fight checks. It works fine for that purpose, though it's a little overpriced for it.

But there are quite a few investigators who would go quite far with the discount. Allow me to highlight some of them:

suika · 9498
"I'm a bruiser. See my fireman coat?" — MrGoldbee · 1484
It can also boost the skill check on Enchanted Armor, not only on weapons. — Susumu · 381
"I'm a bruiser. See my enchanted armor?" — MrGoldbee · 1484
Hypothetical fireman Preston might be a bruiser it seems. — dezzmont · 222
Oh hey it lets anyone perform the trick Preston can perform using Inheritance -- attacking with a big boost multiple times for +damage with Fire Axe. — Yenreb · 15