Scroll of Secrets

This card is actually really good in a Gloria deck. Alyssa Graham and scroll help Gloria mine the encounter deck further; it's also a good backup in case you haven't got your Alyssa out yet, and takes up a hand slot instead of arcane.

When Gloria controls encounter deck, I think, Scroll of Secrets (0) is enough. This is because that Gloria can place looked cards on top of encounter deck even if she look at the bottom of deck. Of course, 3 level version is very useful for Gloria. Gloria has a time to look a top of player deck, and Scroll of Secrets (3) can discard looked weakness without any penalty. — elkeinkrad · 497
Gregory Gry

Five years into the game's run, Gregory is still the best rogue(0) ally. Leo and Lonnie both have amazing abilities, but they’re expensive. Probably not viable outside of big money builds or fighting. But anything a rogue might wanna do they can do better with Gregory. Lock picks, Mauser shots, funneling your money with hard knocks(4)...all fun.

There’s one advantage nobody’s mentioned, though. In scenarios that attack your resources, Greg keeps your money safe. He doesn’t mind if you only get a few bucks a turn all game, then call in favors to replace him with Delilah or Tristan. He’s a gambler, he knows how the game is played.

MrGoldbee · 1493
Stella Clark

Art note: The letter Stella is carrying is addressed to Jacqueline Fine, albeit misspelled as "Jakueline" -- this is easier to see on her investigator mini-card (or, I imagine, on her investigator card in Arkham 3rd, since to my knowledge that's where the art is from). Useful info if you're looking for flavor justifications for card pairings (similar to the also-mail-related Indebted and Finn Edwards).

anaphysik · 98
"Watch this!"

icon makes it easy for Dexter Drake to use this as another way to pay for cycling expensive assets (alongside cards like David Renfield and Faustian Bargain). Sometimes you have to work to find good or tests to use this on, but tests are trivial to both find and pass as a mystic.

anaphysik · 98
Combine with Alchem Transmutation’s low will test plus any other Rogue succeed by effects (LCC for example) for more shenanigans. — StyxTBeuford · 13050
I love that combo! I also play alchemical level 2 and commit Double or Nothing and Momentum to the test. Wicked good fun! — LaRoix · 1646
I’ve been meaning to do a big money Dex based on this concept so I’m more than happy to sing the praises of oversuccess cards like this one and Momentum for Dex — StyxTBeuford · 13050
Decorated Skull

Honestly just utterly confused as to why this was designed as a level 3 card rather than a level 2 one. Leo Anderson is THE investigator that would most love an upgraded Decorated Skull, and yet he can't play it. Has anyone playtested it in him "for science!" and found that denying him it was a wise design decision? I.e. would it just be too good for him? How about a hypothetical level 2 mutated version (e.g. where you can spend up to 2 charges instead, or is exceptional, or a similar variant)?

anaphysik · 98
I agree with you that it probably could have been a level 2 card. Then at least there would be a slightly larger pool of investigators who might want it. I do think that Tony likes it even more than Leo though, so it's nice that it found a Rogue home eventually. — Soul_Turtle · 500
This card is insane in Akachi at 3-4 players. — FarCryFromHuman · 1
And now with Charlie Kane, we have another ally-heavy, potentially enemy-killing tank that can just barely not take this card. I get that effect-wise, putting it at level 3 isn't unrealistic, but house-ruling it at 2 isn't unrealistic, either. It feels like a slight against investigators who would synergize well with it. — TheDoc37 · 468