Guardian Angel

There was a lot of confusion when they previewed an investigator in the guardian class with a 5/9 split. That’s worse than Carolyn, who was explicitly a healer and a big money support. But Guardian Angel is better than I imagined. It lets you protect multiple people on your team, from a distance, while you’re doing other things. Or maybe you just want to soak a hit or two.

The big brain move is having someone else take Solemn Vow. They protect you, the Angel protects them, and you can feed the bag. Pay them back by using rite of sanctification to give them a discount on their buys. Perfect!

MrGoldbee · 1485
Bigger brain move is having someone else using Forbidden Tome to move damage from Guardian Angel onto enemies. — Death by Chocolate · 1489
Moving damage with solemn vow has the advantage that it can be healed actionless if you have Jessica. Or any armor and Lonnie repairs it. — Django · 5148
Because this card cares about “assigned damage” specifically, can you assign an enemy’s attack to it, add the bless tokens, then play Deny Existence? The rules specifically state you 1. Assign damage/horror 2. Deal damage/horror, and that effects that reduce this damage/horror happen between steps 1 and 2. — MaximilienQC · 1
That's an interesting point and I guess you are right. "To assign" means to declare cards (assets/your investigator card) which will have damage tokens on it. Rules specifically state that assigned damage is placed near the card/asset. Then you have a chance to prevent it. So you assign damage, use reaction trigger than ignore/cancel that damage before it is dealt. — chrome · 61
Also a good target to bring back via Uncage the Soul (3). — AlderSign · 391
Unfortunately UtS(3) won't work, because Mary doesn't have access to Mystic 3 cards. — TechnoMaestro · 1
Crisis of Faith

This one is going to hurt you, with a few caveats: if your seeker friends help you find it, you can trigger it to do very little horror; if a fellow investigator is trying to use the grimoire, it could turn your tokens right back into blessings; you can use rite of sanctification to keep those blesses out of the bag.

Update: it seems the blessing tokens can be easily sealed. So this weakness is to prevent Mary from just flooding the bag and seeing what happens. As a weakness, it’s pretty interesting how it requires you to work with a rhythm, just like Thrice-Damned Curiosity.

Beat this with deny existence. (Thanks Death by Chocolate.)

MrGoldbee · 1485
Don’t forget the strong, simple preparation of Deny Existence. — Death by Chocolate · 1489
Or get the curses out of the bag with some easy tests (shroud 1-2) or increase your static modifier. — Django · 5148
Deny Existence don't deny weaknesses, only encounter cards or enemy attacks. — Venti · 1
"When an investigator draws a weakness with an encounter cardtype (for example, an enemy or a treachery weakness), resolve that card as if it were just drawn from the encounter deck." — MrGoldbee · 1485
Clean Them Out

Preston stared at the so-called “prizefighter”. Sure, his father had taken him to boxing matches, but there was no way to make money like that, not like the market… He remembered lazy mornings when his maid brought in more coffee, going over the Arkham Advertiser, dawdingly over the business section. Much better than this "Mexico" business.

He was shaken from his reverie by a nearby cultist’s shouting. His adventuring companion was holding the oddball’s wallet with his left hand...and smashing him in the face with the right.

MrGoldbee · 1485
Switchblade

BEST WEAPON IN THE GAME this weapon is so strong that it is envied by the guardians. It costs practically nothing (1 resource), it gives you +2 in strength and if you are strong enough you will also have +1 additional damage! Rogues generally have a lot of agility and high intellect, but if you have at least 3 strength and your investigator is keen to fight, you will be obliged to choose this weapon.

Tony Morgan · 80
I don't know about best in game, but for the action spamming namesake of this review, it is my favorite weapon on him. — StyxTBeuford · 13049
For me must have for all Rogue and any other character than can use this, fast keyword is the game changer. — Heroes.84 · 31
Fast and 1 cost is pretty amazing. +2 boost is also very good, though you need to succeed by 2 to get bonus damage. Better to hit for one than to miss, though, and Rogues certainly have enough ways to boost their stats. — Zinjanthropus · 229
Best weapon in the game? You misspelled flamethrower. — AussieKSU · 1114
Seeking Answers

2xp to get a 1-cost Deduction with some frills. The frills being that you can skip moving into the target location, which can save you 2+ actions or even your derriere.

I like it. It barely needs more explanation.

Tsuruki23 · 2568
It's really good for Crystallizer of Dreams Ursula (and probably Trish) with those double agility icons. Ursula can even use her extra action to play it. — Zinjanthropus · 229